Post by Curbita on May 25, 2019 6:12:18 GMT
Cyborgs
Average Power Level Range
The original range of the base species.
Home Planet
The original planet of the base species.
Physical Appearance
Resembling the looks of their original race, while also possessing either internal or external electronic components. Cyborgs tend to have mechanical pieces poking out of their body, but more perfect examples of science and biology combining can create almost impossible to tell differences.
Racial Variants
N/A
History
Ever since the dawn of science, professionals and amateurs alike in the field have attempted to combine the wonders of science with the unexplainable nature of life. This has always led to the creation of Cyborgs in one shape or another. This has been confirmed in every scientifically advanced race, and will always be a universal constant.
Racial Traits
Same as the original race*
*Bio-Androids & Majins cannot become Cyborgs unless they accept having NO ABSORPTIONS;
previously acquired absorptions are revoked during transition
Name Puns
The typical naming pun of the original race, sometimes combined with the terms 'Cyborg' in the beginning, or having a production or project number akin to Bio-Androids.
Transformations
System Shock [x6] - Starting Transformation
Lasts 5 Posts without negative, after post 5 energy is set to 50% for thread remainder. Can add ⅓ ORIGINAL multiplier to other transformations with same base time limit.
Name Puns
The typical naming pun of the original race, sometimes combined with the terms 'Cyborg' in the beginning, or having a production or project number akin to Bio-Androids.
Transformations
System Shock [x6] - Starting Transformation
Lasts 5 Posts without negative, after post 5 energy is set to 50% for thread remainder. Can add ⅓ ORIGINAL multiplier to other transformations with same base time limit.